Pixelorama Normal map
A downloadable tool
Pixelorama normal map Gen
Generate crisp normal maps from your pixel art directly inside Pixelorama.
PixelNormalGen is a Pixelorama extension designed to make creating normal maps for pixel-art assets faster and easier.
Instead of manually painting every normal-map pixel, pixelorama normal map analyzes your artwork and generates a normal map that you can use for dynamic lighting in your game.
✨ Features
- 🗺️ Automatic Normal Map Generation
- 🎨 Designed specifically for pixel art
- 🔲 Keeps hard pixel edges crisp
- 🧩 Works directly inside Pixelorama
- ⚙️ Adjustable normal-map generation settings
- 💡 Control edge and depth information
- ↕️ Invert Y option
- 🎯 Designed for sprites, tiles, props, and other 2D game assets
- 🖼️ Generates the result as a separate image/project so your original artwork stays safe
These controls allow you to experiment with different normal-map styles depending on your artwork and lighting setup.
🎮 Perfect for
can be useful for:
- Pixel-art characters
- Environment assets
- Props
- Tiles
- Weapons
- Buildings
- 2D game assets
- Any pixel-art artwork that needs dynamic lighting
📦 Installation
Install the .pck extension through Pixelorama's extension system.
After enabling the extension, open the panel and generate a normal map from your current artwork.
🚧 Development
is currently under active development.
I'm working on improving the generation algorithm, controls, and Pixelorama integration. Feedback, bug reports, and suggestions are very welcome!
If you try it, please let me know what works, what doesn't, and what features you'd like to see next.
Made for Pixelorama ❤️
Download
Click download now to get access to the following files:
Development log
- normal map generator for pixelorama11 days ago

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